🛣️Roadmap
Completed Milestones
January 2025 – Promotional and Pre-registration Activities
Launched pre-release campaigns with in-game rewards for early users.
Promoted across social media and community platforms to build an early-stage player base.
February 2025 – Launch of the Game’s First Version
Released first version with 15 initial maps.
Core features: Friend interaction, mini-game system, quest system, leaderboard system, store, encyclopedia.
Q1–Q3 2025 – IP Collaboration Event (Akihabara, Japan)
Partnered with DNAxCAT IP for month-long offline promotion in Akihabara.
Released collectible cards tied to in-game assets at Lawson 7-11 and FamilyMart convenience stores.
Q1 2025 – Exhibit at Taipei International Comics and Animation Festival
Showcased “Kyuzo’s Friends” to anime and gaming communities.
Expanded DNAxCAT IP influence and brand recognition in Taiwan and neighboring regions.
Q2 2025 – Exhibit at Asian Creative Character Festival
Co-exhibited with DNAxCAT IP team.
Highlighted the joint Web3 gaming experience based on beloved IP characters.
Q3 2025 – Expanded Core Gameplay
Added AI dialogue system, in-game stock exchange, social tools system.
Released new maps to enrich gameplay.
Roadmap of this quarter
Q4 2025 - TGE
IP & Community: Leverage our Kyuzo’s Friends IP with a large anime & gaming fanbase, plus offline events in Japan, Taiwan, and SEA to onboard Web2 audiences.
Exchange Channels: Listings on leading CEX/DEX
Media & PR: Coverage across top blockchain media (CoinDesk, Cointelegraph, BlockTempo, Odaily, etc.) and selective mainstream gaming/entertainment outlets.
KOLs & Influencers: Campaign with global crypto KOLs to build awareness and credibility across key markets.
Community Growth: Expand Telegram, Discord, and LINE communities with quests, AMAs, tournaments, and NFT activations.
Partnership Leverage: Joint marketing with LINE NEXT, Sui and ecosystem partners to tap into their user bases.
Roadmap of upcoming quarter
Q4 2025 (Immediately after TGE)
Launch of AI-powered asset creation tools – players generate unique in-game items and assets
Rollout of AI Game Builder, enabling anyone to design and publish mini-games within the ecosystem
Kick-off of staking & mining programs, allowing players to earn rewards by locking tokens and engaging with gameplay
Seasonal gameplay expansion: new maps, events, and limited-time challenges
Q4 2025
Integration with Sui Play, broadening reach to mainstream Web2 players through frictionless onboarding
Expansion of PvP and cooperative gameplay modes, introducing guild battles, team-based missions, and large-scale social competitions
Launch of UGC asset marketplace, enabling player-created AI assets and deeds to be traded, auctioned, and leased
First DeFi-lite mechanics integrated into gameplay: NFT staking, yield farming tied to Prosperity Points
Q1–Q2 2026
Major gameplay update: introduction of “Metropolis Mode” — large-scale city-building and multi-player conquest system
Cross-title NFT utility across Gravforce ecosystem, where assets from one game can be used in others
Expansion of IP library with new licensed characters and universes to attract broader global audiences
Large-scale live events: tournaments, leaderboards, and streaming-integrated competitions
Q3 2026 and beyond
Gravforce evolves into a creator-powered Web3 game platform, hosting multiple IP titles and player-built games
Advanced AI game modding tools, letting players remix core gameplay loops and design entirely new experiences
Establishment of a global modular metaverse economy, powered by NFTs, DeFi mechanics, and community-driven creation
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